Gun Game

The configuration file will be described here


Options

levels:# All inventories for each level. They are given in order and they all have the same order.
# It has to be configured in game
  1: empty

killSound: BLOCK_NOTE_BLOCK_BANJO
deathSound: ENTITY_GENERIC_HURT
respawnLocations: # It's not one area, it's different points.
  location1: none

At the beginning of the game, everyone is teleported to a respawn point

As long as there are the same or more respawns than players, 2 people will never appear together

Whenever someone dies, they respawn at some respawn point after 5 seconds.

It would be good to recommend that you make as many spawn points as possible.

Every time someone kills someone, it goes up a level. When he dies he goes down one level.

If someone dies without anyone killing them, they simply lose a level and no one gains anything

The first to get a kill wins while in the last level

The idea is that they make the last level the most difficult to complete (Like a sword)

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