Knockback
The configuration file will be described here
Options
deathSound: ENTITY_LIGHTNING_BOLT_IMPACT
killSound: BLOCK_NOTE_BLOCK_HARP
knockItem: NONE # Item with knockbak. It should be set up in-game, not by hand.
deathZone: # Everyone who enters this zone dies
corner1: empty
corner2: emptyLast Standing Wins
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